Most of the basics of the game engine is in place, so its time to flesh this game out into something more gamey. More content, more exploration, more things to do, and interesting combat! Once this update is out, there will only some tweaks, optimizations and code cleanups left to the core game before we can call it a full release.
Weve got a list of some 40+ things we want to add to the game, some small, some big. Some huge. Weve finished a fair number of the items, but theres still a significant amount of work left. While I cant reveal the date yet for various reasons, we do have a release date for the Adventure Update in mind, and were hoping well be able to hit it.
Jens and I are keeping the exact contents of the update secret, but we do leak some information every now and then to keep people interested and to stop us from going insane. For the most immediate spoilers, you can follow us on Twitter (@notch and @jeb_), or on Google+ (+Markus Persson and +Jens Bergensten).
Here are a few of the things weve revealed so far:
NPC villages
Randomly generated dungeons
New biome code
Fully working Creative Mode (and individual admins can enter Creative Mode on a Survival Mode server if they choose)
Critical hits
Sprinting
More farming options
As soon as I can reveal the release date were aiming for, I will!
Oh, and the modding support is happening, honest.
This looks very exciting and I cant wait. Not sure if it will have a option to chose if you want villagers spawning or not. I hope you can. All in all it looks like a very cool update.
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